Downwell Wikia
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The boss of Downwell is encountered in the Abyss, the final enemy the player must face in order to complete the game. The player must shoot the boss upon meeting it to initiate the battle. Successfully defeating the final boss for the first time will show the game's credits and unlock Hard Mode.

Appearance[]

The boss appears to be a monstrous worm-like creature with a hard external shell. Upon opening, it shows multiple sharp teeth, with its eye serving as a weak point. Its upper part resembles a ceiling, moving with its main body as it descends.

Strategy[]

The chaotic nature of the battle provides an additional layer of distraction, so focusing on survival reduces the chances of the player getting hit.

Aside from the boss' attacks from its main body, its "ceiling" descends, forcing the player to continually go down in order to prevent getting crushed. Shooting its eye pushes the boss downwards, freeing more space for the player to move around.

During the encounter, the boss does the following actions in this specific order:

  1. Eye conceal: Upon receiving some damage, the boss hides it eye, providing temporary immunity to bullets.
  2. Triple blast: Shortly, it shoots three projectiles in a spread-shot pattern towards the player's direction. In Hard Mode, it will shoot twice.
  3. Enemy summon: Summons shadow clones of enemies to fight the player. The type of enemies summoned depends on the current sub-area the battle takes place in.

Additionally, it passively releases sharp teeth bullets from above, requiring additional dodging.

These three actions will loop until the boss receives enough damage, in which it will hide its weak point and accelerate downward, including the "ceiling" itself. During this phase, the player should quickly descend as well to prevent being crushed from above. Once the player reaches a new sub-area, the whole process repeats until the boss meets its ultimate demise in the Limbo sub-area.

Recommended upgrades[]

  • Blast Module: Takes out groups of summoned enemies at once.
  • Knife and Fork: The first three sub-areas have summoned enemies that leave corpses.
  • Drone: Provides additional power against summoned enemies, but not against the boss itself due to its shorter range than the player's shots.
  • Gem Attractor and Gem Powered: Works in tandem to sustain more charge for the player to shoot or stay airborne.

Summoned enemies[]

The boss summons certain enemies depending on the mini-area the battle takes place in. Only selected enemies appear during the boss encounter.

Trivia[]

  • The theme that plays during the boss fight is titled "Slumber Party".
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